me Amber, Kieran and Ben went into miss coopers room in the art department and ended up coming out with like 10 minutes worth of absolute random stuff but in the end at take 13 we got it right.
i think this was the fifth take and the subject somehow changed from my topic of video games, flash games and cartoons to horses and we didn't bother about cutting the scene for a while so we had about 5 minutes of Ben asking amber about horses.
then in another take we had Ben and amber staring at each other for ages before asking the questions and later in that scene they both started laughing.
take 13 was the lucky take when we finally got it right and Ben didn't run out the door shouting "the avengers need me!". ????
what went wrong was the topic changing to horses which in the end i just gave Ben a list of questions for him to read from and told him to try to stay on topic this time, and i don't think amber and spinney chairs are a good idea either because even on take 13 we had amber scooting off on the spinney chair and Ben walking out leaving his guest.
what went well was take 13 in total and i think kieran makes a very good camera man, he also helped by sharing his ideas.
so thanks to the people who took part :)
Friday, 21 September 2012
what i'm going to need
1) questions: what makes the funniest cartoon animation? what makes the best cartoon animation? what makes the most awesome game? whats your favorite flash game? whats the name of your favorite cartoon animation?
2) sentence about audience: my interview shall be available to all ages it could give them ideas for the future and could be useful to film and game companies because of the topic questions.
3) location: a quiet room with chairs and tables.
4) equipment list: video camera, lead, battery, computer, adobe premiere,tripod, microphone.
rules: no swearing. no nudity. because if my interview is open to all ages it could teach little kids to swear and be rude.
2) sentence about audience: my interview shall be available to all ages it could give them ideas for the future and could be useful to film and game companies because of the topic questions.
3) location: a quiet room with chairs and tables.
4) equipment list: video camera, lead, battery, computer, adobe premiere,tripod, microphone.
rules: no swearing. no nudity. because if my interview is open to all ages it could teach little kids to swear and be rude.
Friday, 14 September 2012
F.t. interviews video project risk assessment.
F.t.
interviews video project risk assessment.
Problems
and solutions.
1)
Actors
getting embarrassed and pausing (when editing video cut those parts out or
re-take the scene).
2)
Actors
laughing during filming (re-take the scene).
3)
Unwanted
noises in the surrounding area (move somewhere quiet).
4)
People
walking past and getting in the way of filming (record the scene somewhere
that’s least likely for anyone to be there or need to go there).
5)
The camera
could run out of battery when filming (come back and get a new battery or if
there aren’t any more batteries available put battery on charge and wait).
6)
Battery
charging delaying the project so no one has anything to do but sit around and
wait (find something useful to do like helping someone else complete their project
while waiting for the battery to charge).
7)
Actors not
having an answer to the interview question (ask someone else and give the actor
time to think of an answer).
8)
Actor
changing their mind and not wanting to take part (ask someone else to take
part).
9)
If no one
else wants to take part (combine plan A with plan B and ask two interview
questions to fill the needed time with the remaining actors).
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